Paraules a Mida
| Unity | Figma | Trello | Github | Excel |
A puzzle and shop simulation mobile game where players manage a magical shop, crafting custom words for clients and building a Catalan dictionary. The game blends word puzzles with resource management mechanics in a cozy and whimsical setting.
I was the main designer for the project, responsible for all aspects of game design, including the shop management systems, the unique word-crafting mechanics, and the puzzle-based client interactions. The game was developed as part of a game jam, completed within a limited timeframe.