Thank's, Monster!
| Unity | Figma | Github | C# |
My second game jam video game (which received an award) is a special platformer with stunning artwork, diverse mechanics, and a humorous and engaging narrative.
I served as the main designer and gained valuable experience in level design, as well as improving my skills in gameplay design.
The main mechanic of the game involves a nightmare that pursues the player until the end of the level. Once there, the player has to pick up a dreamcatcher and chase the nightmare back before it escapes.
Designing the platform levels to be playable and smooth in both directions was challenging, but I believe I achieved a good result.